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Game Developers


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« 1-A B C D E-F G-H I J-K L-M N-O P-Q R S T-U V W-Z »

 

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Dark Works
Offices: Paris, France
Darkworks is the result of the acquisition on 8 January 1998 of the French subsidiary of the American company Verity by two of its former employees, Guillaume Gouraud and Antoine Villette. Thanks to their experience in large video game development companies for which they worked as sub-contractors for several years, the founders, with David Rochedieu by their side, convinced Infogrames to entrust them with the development of the fourth episode of Edward Carnby: Alone in The Dark, The New Nightmare.
Day 1 Studios
Offices: Sparks, Maryland & Chicago, Illinois
Day 1 Studios designs and develops interactive entertainment for the world's foremost game publishers utilizing the most sophisticated, and successful gaming platforms. They strive to be a world-renowned independent game development studio synonymous with the creation of revolutionary, interactive entertainment that results in measurable contributions to their publishers' profitability, prestige and market share.
Deadline Games
Offices: Copenhagen, Denmark
Deadline was a professional, internationally recognized television production company when, in 1996, the company's Creative Director, became insistent that it was time to produce games. They agreed that they should invest in starting a games department. The rapid spread of the multimedia PC and PlayStation heralded the spreading of games beyond the realm of teenage boys and into the mass market. In March 2001, they decided to carry out a management takeover of the old studio, Deadline Games. They did this because they wanted to move on to make AAA titles for the consoles that clearly are the future of gaming.
Digital Eclipse
Offices: Vancouver, British Columbia
With more than 14 years development experience, Digital Eclipse is the undisputed leader in classic game emulation. A proprietary brand of Foundation 9 Entertainment, Digital Eclipse pioneered game emulation in 1993 with the company's first emulated games–Joust, Robotron, and Defender. Since then the company has shipped scores of classic packs featuring hundreds of games on every platform from PlayStation 2, Xbox and GameCube, to PSP, PlayStation, N64, Dreamcast, GBA, Genesis and Super Nintendo.
Digital Extremes
Offices: London, Ontario
Founded in 1993 by James Schmalz, Digital Extremes proudly ranks as one of the world's top development studios in the interactive entertainment industry. Digital Extremes partnered with Epic Games and co-created Unreal and its counterpart Unreal Tournament. Both games set a new standard for first-person action games. Tremendously rich graphics, fine-tuned gameplay, frenetic action and high quality production value are descriptions that have become synonymous with any Unreal branded game.
Digital Reality
Offices: Budapest, Hungary
Digital Reality is the oldest and most well known Hungarian game development company. The founding core of the team started to work together under the name of Amnesty Design in 1994 and their first game, REUNION was released to the Commodore Amiga and IBM PC. Later, in 1997, the company name was changed to Digital Reality and the work began on the Imperium Galactica series. During the last eight years the company has had a constant and steady growth in the number of employees, the number and the size of the projects.
Double Fine Productions
Offices: San Francisco, California
Double Fine Productions was founded in July of 2000. The founder, Tim Schafer, created for his previous company, LucasArts, such games as Grim Fandango, Full Throttle, and Day of the Tentacle. He started Double Fine with a big chunk of the Grim team, and a big chunk of new people. In 2005, the team released their first game together the critically acclaimed psychic adventure Game Psychonauts.