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Dark Works
Offices: Paris, France
Darkworks is the result of the acquisition
on 8 January 1998 of the French subsidiary
of the American company Verity by two of
its former employees, Guillaume Gouraud
and Antoine Villette. Thanks to their experience
in large video game development companies
for which they worked as sub-contractors
for several years, the founders, with David
Rochedieu by their side, convinced Infogrames
to entrust them with the development of
the fourth episode of Edward Carnby: Alone
in The Dark, The New Nightmare. |
Day 1 Studios
Offices: Sparks, Maryland & Chicago,
Illinois
Day 1 Studios designs and develops interactive
entertainment for the world's foremost game
publishers utilizing the most sophisticated,
and successful gaming platforms. They strive
to be a world-renowned independent game
development studio synonymous with the creation
of revolutionary, interactive entertainment
that results in measurable contributions
to their publishers' profitability, prestige
and market share. |
Deadline Games
Offices: Copenhagen, Denmark
Deadline was a professional, internationally
recognized television production company
when, in 1996, the company's Creative Director,
became insistent that it was time to produce
games. They agreed that they should invest
in starting a games department. The rapid
spread of the multimedia PC and PlayStation
heralded the spreading of games beyond the
realm of teenage boys and into the mass
market. In March 2001, they decided to carry
out a management takeover of the old studio,
Deadline Games. They did this because they
wanted to move on to make AAA titles for
the consoles that clearly are the future
of gaming. |
Digital Eclipse
Offices: Vancouver, British Columbia
With more than 14 years development experience,
Digital Eclipse is the undisputed leader
in classic game emulation. A proprietary
brand of Foundation 9 Entertainment, Digital
Eclipse pioneered game emulation in 1993
with the company's first emulated games–Joust,
Robotron, and Defender. Since
then the company has shipped scores of classic
packs featuring hundreds of games on every
platform from PlayStation 2, Xbox and GameCube,
to PSP, PlayStation, N64, Dreamcast, GBA,
Genesis and Super Nintendo. |
Digital Extremes
Offices: London, Ontario
Founded in 1993 by James Schmalz, Digital
Extremes proudly ranks as one of the world's
top development studios in the interactive
entertainment industry. Digital Extremes
partnered with Epic Games and co-created
Unreal and its counterpart Unreal Tournament.
Both games set a new standard for first-person
action games. Tremendously rich graphics,
fine-tuned gameplay, frenetic action and
high quality production value are descriptions
that have become synonymous with any Unreal
branded game. |
Digital Reality
Offices: Budapest, Hungary
Digital Reality is the oldest and most well
known Hungarian game development company.
The founding core of the team started to
work together under the name of Amnesty
Design in 1994 and their first game, REUNION
was released to the Commodore Amiga and
IBM PC. Later, in 1997, the company name
was changed to Digital Reality and the work
began on the Imperium Galactica series.
During the last eight years the company
has had a constant and steady growth in
the number of employees, the number and
the size of the projects. |
Double Fine Productions
Offices: San Francisco, California
Double Fine Productions was founded in July
of 2000. The founder, Tim Schafer, created
for his previous company, LucasArts, such
games as Grim Fandango, Full Throttle, and
Day of the Tentacle. He started Double Fine
with a big chunk of the Grim team, and a
big chunk of new people. In 2005, the team
released their first game together the critically
acclaimed psychic adventure Game Psychonauts.
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