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44 Studios
Offices: Los Angeles, California & Brisbane, Australia
Page 44 Studios is a premier videogame developer with a host of clientele
that include Sony Computer Entertainment (SCEA), Electronic Arts (EA), Activision
and Microsoft. Located in the SOMA district of San Francisco, Page 44 prides
itself on making memorable games for outstanding publishers. Published titles
include: ,The Godfather PSP, Freekstyle™ Big; Gretzky NHL Hockey, NHL® 2001,
Supercross 2001. Independently owned, Page 44 was founded in 1998 by industry
veterans Steve Apour, Denis Fung, and Scott Rohde. |
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Pandemic Studios
Offices: Los Angeles, California & Brisbane, Australia
Pandemic Studios consistently delivers outstanding entertainment for Playstation
2, Xbox, and the PC. Over the last seven years, industry veterans Josh Resnick
and Andrew Goldman have steadily built the company into one of the
largest and most successful independent developers in the world. An
established reputation for releasing the highest quality entertainment
and cutting edge original content has allowed Pandemic to work with
major licenses, recruit the world's best development talent. |
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Petroglyph
Offices: Seoul, South Korea
Petroglyph is dedicated to making top quality games that are extremely fun
and innovative, and they are always looking for new team members who share
their passion for games. Petroglyph is a small, independent company with
dedicated, talented people and a strong culture which gives them the flexibility
to create the kind of games everyone wants to play. The work environment
is creative, fun, and casual, allowing individuals to foster their career
growth and achieve their greatest potential. Personality, outlook, work
ethic, and motivation are just as important to them as industry-leading
talent. |
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Phantagram
Offices: Seoul, South Korea
Phantagram, the leading Korean game developer, was founded in 1994 by 5
teenagers. As high school students, they had developed 10 commercial video
games, such as Double Dragon and TDS, for the popular MSX computer. Under
the company slogan of Creating a World Class Game, everyone at Phantagram
devoted 3 years to develop Kingdom Under Fire: War of Heroes. The first
Korean PC title to be published worldwide led Korean Gaming Industry to
the next level. |
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| Phenomic
Game Development
Offices: Rhein, Germany
Phenomic Game Development was founded in 1997 by Volker Wertich, known by
many as the mastermind behind the hugely successful Settlers series, where
he played a major role in the development of the first and third parts.
Their newest game, SpellForce 2–Shadow Wars, aims to lead the way into a
new generation of real time strategy games, presenting the game with a more
important RPG aspect. Phenomic focuses on the creation of outstanding computer
and video games for an international audience, specializing in strategy,
empire building and role playing games for PC, console- and online media.
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Pivotal Games
Offices: Bath, England
Pivotal Games is a computer game developer formed in March 2000. In September
2002 they released their first title, Conflict: Desert Storm, which has
been critically acclaimed by the industry press and reviewers alike. This
is part of a multi-product deal with the publisher SCi, which includes two
further titles within the Conflict series—Conflict: Desert Storm II and
Conflict: Vietnam. They have also developed the successful game The Great
Escape, based on the famous movie. |
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Point
of View
Offices: Irvine, California
Point of View is a leading developer of games for the PC and console markets.
Dedicated to excellence in gaming, over the past nine years POV has worked
closely with industry leaders such as Electronic Arts, Midway and Crave
Entertainment to develop top-quality games in all genres for all platforms
including the newest breed of next generation entertainment systems; PSP™,
Playstation™ 3 and Xbox™ 360. With a roster of titles including Nascar '06:
Total Team Control, NARC, MLB Slugfest Loaded and World Championship
Poker 2. |
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Presto Studios
Offices: Encinitas, California
Presto Studios was founded in 1991 by close-knit team of young
developers who were raised in the new age of science fiction, computers,
and video games. Each member brought experience from a different media
field. It is only natural, then, that this group of friends came
together to focus their creativity on a projects that combined their
abilities with their personal interests. |
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Pseudo Interactive
Offices: Toronto, Ontario
Ever-growing and extremely tight-knit, the staff at Pseudo Interactive dedicate
themselves to the highest production standards in the industry. On a path
of consistent, steady growth, the studio goes to great lengths to nurture
and sustain a fun professional work environment. They are constantly seeking
multi-talented individuals who are passionate about making and playing games.
Each of their core departments thrive on their ability to remain agile and
communicative during each and every phase of development. |
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